ManualShoot: Difference between revisions

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==Trivia==
==Trivia==
*When grappled onto an object, the player will not take fall damage.
*When gr
*ppled onto an object, the player will not take fall damage.
[[Category:Better Dungeons]]
[[Category:Better Dungeons]]
[[Category:Items]]
[[Category:Items]]
[[Category:Tools]]
[[Category:Tools]]
[[Category:Article stubs]]
[[Category:Article stubs]]

Latest revision as of 15:49, 5 October 2013

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ManualShoot
ManualShoot.png
ManualShoot
Mod

Better Dungeons

Type

?

Durability

N/A

Stackable

?

Hookshoot, Longshoot, and Manualshoot for comparison.

The ManualShoot is a tool similar to LongShoot; however, the pull is manual. Hold shift to reel in, and space to reel out. In SMP this item can cause you to become temporarily stuck in space; however, this can usually be corrected by releasing and then re-firing the ManualShoot. It has a total range of 30 blocks when fired.


Crafting

The ManualShoot can be crafted with two LongShoots.

LongShoot


LongShoot




ManualShoot


Bugs

  • When using the ManualShoot on some mobs, then reeling them in, jumping will give the player faster mid-jump movement and a slower descent.
  • On some rare occasions, the hook will be replaced with a purple "circle". When this bug is active, the player can neither reel in or reel out the line and is forced to release the hook to make the ManualShoot functional again.
  • Since sneak is used to reel in the hook, shooting at blocks with a Y value below the Y value of the block the player is standing on and reeling in has a chance of the player "bouncing". Pressing jump will immediately launch the player to the hook.

Trivia

  • When gr
  • ppled onto an object, the player will not take fall damage.
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